Difference between revisions of "Manual of Style"
Abel Maciel (talk | contribs) (→Methods & Application pages) |
Abel Maciel (talk | contribs) (→More) |
||
Line 58: | Line 58: | ||
==More== | ==More== | ||
Links for the many design development platform available listed in alphabetical order. For each platform, one might find internal and external links. | Links for the many design development platform available listed in alphabetical order. For each platform, one might find internal and external links. | ||
− | == | + | {|class="wikitable sortable collapsible" |
− | + | !| Platform | |
− | + | !| Description | |
− | + | |-valine="top" | |
− | + | |C#||Programming | |
− | + | |- | |
− | + | |Catia||Solid modelling | |
− | + | |- | |
− | + | |Dynamo||Visual Scripting | |
+ | |- | ||
+ | |Grasshopper||Visual Scripting | ||
+ | |- | ||
+ | |Java||Programming | ||
+ | |- | ||
+ | |JavaScript||Programming | ||
+ | |- | ||
+ | |OpenFrameworks||Programming | ||
+ | |- | ||
+ | |Processing||Programming | ||
+ | |- | ||
+ | |Python||Programming | ||
+ | |- | ||
+ | |} | ||
==References== | ==References== |
Revision as of 23:27, 26 August 2016
The Manual of Style (abbreviated as DCMoS, DCMOS or MoS) is the style manual for all Design Computation articles. This primary page of the guideline covers certain topics (e.g. punctuation) in detail and summarizes the key points of other topics. The detail pages, which are cross-referenced here and linked by this page's menu, provide specific guidance on those topics. If any contradiction arises, this page has precedence over all detail pages of the guideline.
Contents
Guidelines to categorize pages
Design Computation wiki generates a page collating all categorizations applied in the database.
Super-Category | Category | Sub-Category | Namespace |
---|---|---|---|
Historical | Manufacturing | Plastic Injection | Simulation |
Types of Pages
Design Computation wiki generates a page collating all categorizations applied in the database.
Page Type | Description |
---|---|
Historical | History of a method, process, etc. |
Theoretical | Theory of a method, process, etc. |
Case Study | Illustration by case study. |
Implementation | Code, Script and tactics. |
Historical content pages
History and theory pages uses similar style to Wikipedia but are somehow shorter and focus only on computational design taxonomies, cultures and ontologies.
Theoretical content pages
Theory pages uses similar style to Wikipedia but are somehow shorter and focus only on computational design taxonomies, cultures and ontologies.
Methods & Application pages
Application pages refer to material and methods shared by contributors for the resolution of design issues. This is often associated to live projects in the industry.
Principle
Precision
Generality
Implementation
Propositions
Propositions of the author for future development.
Tutorial Pages
Tutorial pages contains a Title, with the abstract (no heading) following, the Principleexplaining in detail the underpinning mathematical rationale of the principle being applied, the Steps explaining different codes and finally, whenever possible the Download for tutorial files.
Title
Abstract
Principle
Precision
Generality
Implementation
Steps:
Step by step implementation of the method.
Remarks:
Any remarks on paradoxes, oddities, etc. in the implementation
More
Links for the many design development platform available listed in alphabetical order. For each platform, one might find internal and external links.
Platform | Description |
---|---|
C# | Programming |
Catia | Solid modelling |
Dynamo | Visual Scripting |
Grasshopper | Visual Scripting |
Java | Programming |
JavaScript | Programming |
OpenFrameworks | Programming |
Processing | Programming |
Python | Programming |
References
Classic referencing for the tutorial.
Bibliography
Relevant literature related to tutorial.