Difference between revisions of "Visibility graph analysis (Space Syntax)"
From Design Computation
(Created page with "Category:Space Syntax Visibility graph analysis investigates the properties of a visibility graph derived from a spatial environment. The VGA can be applied to two levels...") |
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− | Visibility graph analysis investigates the properties of a visibility graph derived from a spatial environment. The VGA can be applied to two levels, eye level for what people can see, and knee level for how people can move which is critical to understand spatial layouts. | + | Visibility graph analysis investigates the properties of a visibility graph derived from a spatial environment. The VGA can be applied to two levels, eye level for what people can see, and knee level for how people can move which is critical to understand spatial layouts. See: [[Visibility graph (Space Syntax) | visibility graph]]. |
=Cross-References= | =Cross-References= | ||
*[[Space Syntax Theory]]; | *[[Space Syntax Theory]]; | ||
− | *[[Visibility graph]]; | + | *[[Visibility graph (Space Syntax)]]; |
=Recommended Reading= | =Recommended Reading= |
Revision as of 13:04, 11 October 2016
Visibility graph analysis investigates the properties of a visibility graph derived from a spatial environment. The VGA can be applied to two levels, eye level for what people can see, and knee level for how people can move which is critical to understand spatial layouts. See: visibility graph.