Manual of Style
The Manual of Style (abbreviated as DCMoS, DCMOS or MoS) is the style manual for all Design Computation articles. This primary page of the guideline covers certain topics (e.g. punctuation) in detail and summarizes the key points of other topics. The detail pages, which are cross-referenced here and linked by this page's menu, provide specific guidance on those topics. If any contradiction arises, this page has precedence over all detail pages of the guideline.
Page Types
Design Computation wiki generates a page collating all categorizations applied in the database. Pages will distinguished between Historical, Theoretical, Case Studies and Application.
Super-Category | Description |
---|---|
Historical | Historical |
Method | Tagging methodological knowledge |
Category | Description |
---|---|
Manufacturing | Fabrication methods |
Simulation | modelling simulation methods |
Basic Page Format
Pages in designcomputation.org are as short as possible and focus only on computational design taxonomies, cultures and ontologies. A page might be a simple definition that gradually evolves to have Motivation & Background, Structures and Applications with many detailed subtopics.
Page Session | Status | Description |
---|---|---|
Category (Invisible) | Add a category to the page. Check on the category pages for the database or create a new one if existent. | |
Title | Compulsory | Name of the page. Please check if the page already exists by running a search. |
Author | Compulsory | Name of authors and link to authors' pages. |
Synonyms | Compulsory | Equivalent topics in order of similitude,listed from equivalent to least equivalent. Hyperlinked. |
Definition | Compulsory | An abstract defining the topic and outlining the main Propositions of the topic. |
Motivation & Background | The theoretical framework, reasoning, Intellectual background. Includes detailed Characteristics and Theory. | |
Structures | The mechanism depiction of the topic clarifying Principle, Precision and Generality of the method or theory. | |
Application | Description of cases and application with steps-by-step explanations. This includes or links to Examples with scrips, computer code or mathematical model illustrating the application in the many design development platform available (listed on table in alphabetical order). For each platform (Dynamo, Grasshopper, Processing, etc.), one might find internal and external links. | |
Future Directions | Avoid the term Discussion as this will be addressed on Talk. | |
Cross-References | Compulsory | to parent topis, children topics adjacent topics. |
Recommended Reading | Compulsory | List of directly and indirectly related references. |
Application Pages
Application pages refer to material and methods shared by contributors for the resolution of design issues. This is often associated to live projects in the industry. Use the Application Page Template to copy and paste formatting on your new page.
Tutorial pages contains a Title, with the abstract (no heading) following, the Principle explaining in detail the underpinning mathematical rationale of the principle being applied, the Steps explaining different codes and finally, whenever possible the Download for tutorial files.
Page Session | Status | Description |
---|---|---|
Category (Invisible) | Add a category to the page. Check on the category pages for the database or create a new one if existent. | |
Title | Compulsory | Name of the page. Please check if the page already exists by running a search. |
Author | Compulsory | Name of authors and link to authors' pages. |
Synonyms | Compulsory | Equivalent topics in order of similitude,listed from equivalent to least equivalent. Hyperlinked. |
Definition | Compulsory | An abstract defining the topic and outlining the main Propositions of the topic. Also defining the structure of the mechanism depiction of the topic clarifying Principle, Precision and Generality of the method or theory. |
Application | Description of cases and application with steps-by-step explanations. This includes Examples with scrips, computer code or mathematical model illustrating the application in the many design development platform available (listed in alphabetical order). For each platform (e.g. Design Script) one might find internal and external links. Some platforms for design computation development are C#, Catia, Dynamo, Grasshopper, Java, JavaScript, OpenFrameworks, Processing, Python, etc. | |
Cross-References | Compulsory | to parent topis, children topics adjacent topics. |
Recommended Reading | Compulsory | List of directly and indirectly related references. |