Manual of Style

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The Manual of Style (abbreviated as DCMoS, DCMOS or MoS) is the style manual for all Design Computation articles. This primary page of the guideline covers certain topics (e.g. punctuation) in detail and summarizes the key points of other topics. The detail pages, which are cross-referenced here and linked by this page's menu, provide specific guidance on those topics. If any contradiction arises, this page has precedence over all detail pages of the guideline.

Guidelines to categorizing pages

Design Computation wiki generates a page collating all categorizations applied in the database.

Super-Category Description
Historical Historical
Method Tagging methodological knowledge
Category Description
Manufacturing Fabrication methods
Simulation modelling simulation methods

Types of Pages

Design Computation wiki generates a page collating all categorizations applied in the database.

Page Type Description
Historical History of a method, process, etc.
Theoretical Theory of a method, process, etc.
Case Study Illustration by case study.
Implementation Code, Script and tactics.

Historical & Theoretical pages

History and theory pages uses similar style to Wikipedia but are somehow shorter and focus only on computational design taxonomies, cultures and ontologies.

Page Session Sub-Session Description
Title Description
Abstract Description
1. Application The method application and/of Intellectual background
2. Description The general proposition, (self-evident or proved by a chain of reasoning.
2.1 Principle Description
2.2 Precision Description
2.3 Generality Description
3. Implementation The computer code or mathematical model to illustrate the point.
4. Related Theories Description of similar cases.
5. See also For internal Links
6. References Links for the many design development platform available listed in alphabetical order. For each platform, one might find internal and external links.
7. Bibliography Links

Methods, Applications & Tutorials pages

Application pages refer to material and methods shared by contributors for the resolution of design issues. This is often associated to live projects in the industry.

Tutorial pages contains a Title, with the abstract (no heading) following, the Principle explaining in detail the underpinning mathematical rationale of the principle being applied, the Steps explaining different codes and finally, whenever possible the Download for tutorial files.

Page Session Sub-Session Description
Title Description
Abstract Description
1. Theorem The problem specification
2. Proposition Description
2.1 Principle Description
2.2 Precision Description
2.3 Generality Description
3. Execution Description
3.1 Steps Step by step implementation of the method.
3.2 Remarks Any remarks on paradoxes, oddities, etc. in the implementation.
4. Sources Links for the many design development platform available listed in alphabetical order. For each platform, one might find internal and external links.
C# Internal and external links
Catia Internal and external links
Dynamo Internal and external links
Grasshopper Internal and external links
Java Internal and external links
JavaScript Internal and external links
OpenFrameworks Internal and external links
Processing Internal and external links
Python Internal and external links
5. Contacts Names of contributors

References

Classic referencing for the tutorial.

Bibliography

Relevant literature related to tutorial.