Democratised Making: Skills Enhancing Through Extended Realities

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DC I/O 2021 Paper by ALVARO LOPEZ RODRIGUEZ and IGOR PANTIC.


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Abstract

Throughout history, technology has had a crucial influence on the development of our society. Different eras have been defined by sets of technological advancements, which at the same time had a profound impact on the built environment and construction. It has been proposed that, after the internet age, we are entering a new era - the ‘Augmented Age’ (King, 2016), while physicist Michio Kaku argues for the future in which architects rely heavily on Augmented Reality technologies (Kaku, 2015). Machines have become an inseparable part of our daily life. We are immersing ourselves into rapidly developing mixed realities, with portable devices (smartphones, tablets etc.) augmenting our perception of the environment. Barriers between humans and machines are increasingly blurred, and the modes of interaction between them becoming progressively sophisticated at a rapid pace.

The future of manufacturing jobs will be embedded with technological add-ons that will augment the capabilities of the workers. This augmentation will come from the XR devices, including (Augmented and Mixed reality) and human-machine collaboration and automation. This relation between technology and human labour will have a high impact on architecture. It will change the traditional roles in the production chain, affecting everything from the way we design to the ways we manufacture. Concepts like designer and artisan are again brought together through Immersive technology. In the same way, the barriers between user and designer are continuously diluted through these technological advances.

Presentation

Left Video Recording.

Conference Paper

Left Paper.

Keywords

Augmented Reality, Skills democratisation, Machine Learning, Augmented Manufacturing, Design Automation.

Reference

DOI: https://doi.org/10.47330/DCIO.2021.ZZQQI4292

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