Difference between revisions of "DC I/O 2020"

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(Proceedings)
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==Proceedings==
 
==Proceedings==
 
===Algorithms===
 
===Algorithms===
*P.Poinet, Supporting collaborative design and project management for AEC using Speckle’s interactive data flow diagram
+
*[[Supporting collaborative design and project management for AEC using Speckle’s interactive data flow diagram]]
*O.Green, An Introspective Approach to Apartment Design
+
*[[An Introspective Approach to Apartment Design]]
*C.S.Hsiao, Form-Finding Algorithm via Style Transfer
+
*[[Form-Finding Algorithm via Style Transfer]]
*J. Ochs, Additive Manufacturing with Solid Wood: Continuous robotic laying of multiple wicker filaments through micro lamination
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*[[Additive Manufacturing with Solid Wood: Continuous robotic laying of multiple wicker filaments through micro lamination]]
 
===Cognitions===
 
===Cognitions===
*P. Horne, Validating an emotional feedback tool for architecture: investigating the conditioning imparted by instructed emotional assessment in a virtual environment
+
*[[Validating an emotional feedback tool for architecture: investigating the conditioning imparted by instructed emotional assessment in a virtual environment]]
*Z. A. Nasar, Supporting Design Decision Making Through Using ParaSIM Framework
+
*[[Supporting Design Decision Making Through Using ParaSIM Framework]]
*S. Florescu, Augmenting the Vernacular: The emotional impact of cognitive affordance in the built environment
+
*[[Augmenting the Vernacular: The emotional impact of cognitive affordance in the built environment]]
*E. P. I Gede, Human Cognitive Shifting in AR and Computational Assisted Material Crafting for Design and Making Work
+
*[[Human Cognitive Shifting in AR and Computational Assisted Material Crafting for Design and Making Work]]
 
===Cultures===
 
===Cultures===
*Disrupting The Information Economy of Architecture With Satoshi’s Vision: How can blockchain applications in BIM help to support a circular economy inclusive to local independent and small-scale actors?
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*[[Disrupting The Information Economy of Architecture With Satoshi’s Vision: How can blockchain applications in BIM help to support a circular economy inclusive to local independent and small-scale actors?]]
*Assessing the role of virtual reality as a psychological design tool within current architectural practice
+
*[[Assessing the role of virtual reality as a psychological design tool within current architectural practice]]
*AR BIM Validation: The Prospective of Novel Applications in Site Management
+
*[[AR BIM Validation: The Prospective of Novel Applications in Site Management]]
*Visuospatial Cities: Interdependencies between Visual Perception and Urban Environment
+
*[[Visuospatial Cities: Interdependencies between Visual Perception and Urban Environment]]
*The waving timeline of AI: Foundations of the Algorithmic Archetype in Architecture
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*[[The waving timeline of AI: Foundations of the Algorithmic Archetype in Architecture]]
  
 
=Posters=
 
=Posters=

Revision as of 18:45, 4 September 2020


Design Computation Input/Output 2020 [DC I/O 2020]

Editorials

  • S. Hanna, 2020, Opening the black box of design computation
  • R. Aish, 2020, Representation in Transition
  • P. Schumacher, 2020, Operationalising Architecture’s Core Competency
  • C. Speed, 2020, Designing from/with/by Data: Revisiting the ablative framework for Design Computation
  • J.Melvin, 2020, Dy by Dx: The thinking beyond convention

Proceedings

Algorithms

Cognitions

Cultures

Posters

  • Voxel Printing of Neuroimaging
  • Current: A Platform for Urban Archive
  • Additive Manufacturing with Solid Wood
  • Exploring Interaction with Installations: Intended Experience vs Actual Experience
  • Three-dimensional Visual Attention Heatmap in Space: Measuring and Modelling Navigational Behaviours in Built Environment
  • Exploring alternative rules of distribution of POI in location-based games based on spatial configuration and visibility
  • Cognitive Agent-Based Life Process Modelling to Predict Social Performance in Workplace Design
  • Virtual Experiential Museum on Ajanta caves (VEMA): An Interactive Rediscovery of an Archaeological Site in India through Embodiment of Digital Heritage

Reference